3d modelling and rendering in blender
Virtual membership passes for Ethereal Collective
In January 2022 I was contacted by Ryan Harvey, one of the founders of EC, to help them design their new membership passes.
The process:
After getting the brief from Ryan Harvey, me and Jack Burnett started making the first mockups. I first made some sketches on paper, which Jack Burnett would turn into first draft 3d models in blender.
Through asking for feedback from our stakeholders, we iterated on the design.
The material chosen for each pass was specific to the target audiences.
These images were from early in the production stage